9/19/2023 0 Comments Trooper steve survival storyHow to Unlock Tulli: Tulli is unlocked after defeating all previous opponents in Holotactics.Placement: Front Left Corner, Front Right Corner.Once those are dealt with, your remaining troops should clean up the Bedlam Smasher quite easily. So, in order to win, you'll need to place down two Gorgers and B1 Melee Droid to briefly distract the Rawkas and Bramlik's just long enough to allow your Droideka's and Stormtrooper Commander to defeat them. Thankfully, we've found a combination that makes light work of T-1N8's final wave. Wave four is arguably the most difficult, as the troops you're faced with can be quite challenging if you don't know how to combat them properly. Keep in mind that the Droideka doesn't unlock until your third story visit to Koboh, where you can Scan one for the first time. To defeat Skoova Stev in all four Holotactics rounds, we recommend that you have the following Enemies scanned: a B2 Super Battle Droid, a DT Sentry Droid, a Bilemaw, a Purge Trooper Commander, and a Droideka. Placement: Front Center-Left, Front Center, Front Center-Right.For this, you'll want to use three B1 Droids as distractions in the front row, followed by two Flametroopers in the back, as you'll find Caij's two melee troops will group together quite often.įor our main troop, we'll want the powerhouse, the Droideka, as it will provide all the firepower we need to defeat Caij. Thankfully, we found one particular combination that works quite well. Wave three is particularly challenging as Caij uses heavy troops that not only deal significant damage, but they're also fast. Placement: Back Left Corner, Back Right Corner.We found the best combination was a simple Bedlam Smasher, paired with two Stormtroopers for support in the back row. Placement: Back Center-Left, Back Center-Rightĭespite what it may seem, the second wave is relatively easy, as the Shieldtrooper poses little threat if you know what you're doing.As you might expect, the AT-ST makes light work of Merrin's troops. Our primary troop for this wave will be the Droideka, as this powerful, fast-shooting droid will make quick work of Tulakt's melee forces.įor wave one, let's have some fun and place down an AT-ST - cause why not, we've got 25 points to spend. We'll also be pairing this Fauna with a B1 Droid in the front row, which will mostly act as another distraction. To do so, we'll be using a Hardshell in the front row as this creature is very resilient and doesn't cost too many points to use. Surprise, we're changing things up a little with the third wave, as Tulakt's melee-based troop combination will be quite challenging, and we'll need a little extra defense. Placement: Front Center-Right, Front Center-Left.So, with that said, you'll want to place two Gorgers on the front row, as they'll protect the Bedlam Smasher in the back. While you won't get this combination's best performance, we've found it has succeeded more times than not. Going back to our tried and true combination, the Gorgers and Bedlam Smasher will perform okay against Tulakt's second wave of troops, which offer a mix of melee and ranged-based attackers. Placement: Back Center-Right, Front Right Corner. This combination will see Turgle's troopers focusing on the Roller Mine, and any survivors, will then focus their attention on the B1 Droids, while the Flametrooper unleashes from a distance. To make this one easy, place one Roller Mine in the front left corner, one B1 Melee Droid in the front right corner, another B1 Melee Droid in the second to last slot on the back right, and a Flametrooper in the back right corner. Much like Wave One, Turgle's forces have a heavy melee focus in Wave Two, so to combat this, we'll want to play a mixture of melee and range troops. This is an effective combination as the Roller Mine will target Turgle's two melee Scout Trooper Commanders, who will group together to take out the Roller Mine, which will surge ahead of the BD-1 Droid, whose sole purpose is to clean up any troops should they not be taken out by the Mine. During Wave One with Turgle, we recommend using a Roller Mine and a B1 Droid - Melee.
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